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- ##################################################
- # Init enhancer mgr and callback #
- ##################################################
-
- NewObject3D enhancer_mgr
- Object3DSetActive on
- FindNode enhancer_mgr
- EnhancerSetAction
-
- # Add mgr to world
- #FindNode world1
- #AddChild enhancer_mgr
-
- ##################################################
- # Read in shockwaves, 1 per runner #
- ##################################################
-
- LoadGameGen shockwav.gam shockwave0
- #PrintTree shockwave0
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- LoadGameGen shockwav.gam shockwave1
- #PrintTree shockwave1
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- LoadGameGen shockwav.gam shockwave2
- #PrintTree shockwave2
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- LoadGameGen shockwav.gam shockwave3
- #PrintTree shockwave3
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- LoadGameGen shockwav.gam shockwave4
- #PrintTree shockwave4
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- LoadGameGen shockwav.gam shockwave5
- #PrintTree shockwave5
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- LoadGameGen shockwav.gam shockwave6
- #PrintTree shockwave6
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- LoadGameGen shockwav.gam shockwave7
- #PrintTree shockwave7
- Object3DSetActive off
- SetIntersectSurface off
- Object3DTranslate 32.0 0.0 -32.0
-
- #Put shockwaves in world
- FindNode world1
- AddChild shockwave0
- AddChild shockwave1
- AddChild shockwave2
- AddChild shockwave3
- AddChild shockwave4
- AddChild shockwave5
- AddChild shockwave6
- AddChild shockwave7
-